London : Former India head coach Ravi Shastri has called for a reduction in the number of T20Is played to counter the raging issue of scheduling in international cricket. The month of July 2022 has seen the issue of hectic scheduling in cricket and prioritisation of franchise T20 leagues being reignited.
South Africa chose to pull out of a three-match ODI series against Australia in January 2023 to ensure their players would be available for the upcoming new domestic T20 competition in the country.
Earlier this week, England’s Test skipper and all-rounder Ben Stokes announced his retirement from ODI cricket after the first match against South Africa at the age of 31, citing the “unsustainable” workload by playing in all three formats.
With speculations coming that the upcoming Future Tours Programme (FTP) for the 2023-27 cycle will have more of T20I action, Shastri, currently in United Kingdom as a member of the Sky Sports commentary team, feels that bilateral T20Is should be reduced by a huge amount to free up the hectic international calendar.
“I would be a little careful of the number of bilateral splits, especially in T20 cricket. There’s a lot of franchise cricket which can be encouraged, whichever country it’s in – India, West Indies, or Pakistan. You play less bilaterals and then you get together for the World Cups.
So, the emphasis on ICC World Cup events becomes paramount. Then people look forward to them,” said Shastri in an episode of the Vaughany and Tuffers podcast.
Shastri, a former India all-rounder and member of the 1983 Cricket World Cup winning team, further asked for creation of two divisions in Test cricket in a bid to safeguard the future of the longest format of the game.
“I think two tiers are needed, otherwise Test cricket will die in 10 years time. You need six teams at the top, and then six teams in the second and then you qualify.
And those top six play against each other more often because of the corridor you open up by having less bilateral T20 cricket and just franchise cricket. That’s the way all formats of the game can survive.”
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